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7.36c First Impressions – DOTABUFF


We didn’t have to attend lengthy for a brand new Dota patch proper after TI qualifiers. There have been undoubtedly some stability points within the recreation and from the seems of it, most of them have been addressed. We’re going to spotlight a number of the greatest patch adjustments and attempt to guess what it means for the meta.

There aren’t actually many value highlighting. We really feel just like the adjustments to Khanda Khanda value aren’t sufficiently big to dissuade individuals from shopping for this merchandise, whereas Silver Edge Silver Edge continues to be as area of interest because it was, even with an additional second of Break.

The one actually attention-grabbing one is the Meteor Hammer Meteor Hammer. It had a noticeable benefit over different Kaya Kaya derivatives by way of Mana regen and because of this it was constructed very often on heroes like Storm Spirit Storm Spirit. With out this edge, we really feel like most gamers will revert again to the opposite choices — Yasha and Kaya Yasha and Kaya seems particularly attention-grabbing.

Bloodthorn Bloodthorn nerf can be a really welcome one and we really feel prefer it ought to make Chaos Knight Chaos Knight much more manageable. It’s a sizeable lower to CK’s potential burst harm and the hero already misplaced ~1.5% win fee since yesterday.

Most hero adjustments are fairly tame, with only a few overreactions. Given how far more advanced the sport bought during the last month we really feel like it’s a good factor. There’s one change I personally don’t notably get pleasure from, because it makes the hero just about unplayable at greater ranges.

Dark Willow Darkish Willow misplaced her capacity to ship Jex in direction of an ally and casting Bedlam successfully as soon as once more requires Mireska to be out of place. This already led to a whopping ~3% win fee loss throughout all brackets and pushed the hero under 50%. Coupled with the Bramble Maze nerfs, the hero is in a reasonably dangerous spot proper now.

Clockwerk Clockwerk’s Expanded Armature side also needs to really feel barely much less oppressive, with longer cooldowns and decrease mana burn at earlier ranges. We really feel just like the hero continues to be very a lot viable, however is so much much less of a nuisance in the course of the laning stage. His second side additionally seems higher and higher with each patch.

Pudge Pudge lastly bought his Flayer’s Hook side toned down barely. The additional Meat Hook pace felt fallacious and a bit too sturdy. Reacting to it was a lot more durable and we noticed some unbelievable performs throughout TI qualifiers, however a few of them felt undeserved.

It’s type of unhappy to see the Clockwerk and Shadow Fiend Shadow Fiend combo gone, but it surely was one of many adjustments deemed essential and we type of agree. Shadow Fiend was method too sturdy and nerfs to the hero are greater than welcome. Even when they take away a cool legacy interplay.

One other hero who bought an extended listing of nerfs is Templar Assassin Templar Murderer and, once more, it’s properly deserved. Making each single layer of Refraction a Barrier with HP was a questionable resolution, in my view. Very like Mega Meepo, it’s a method to make the hero playable in in any other case inconceivable matchups, but it surely ends in an identification erosion. Over time the cumulative impact of a majority of these adjustments may result in heroes feeling so much much less distinctive. Pulling the concept again barely, with a lot decrease HP on Refraction Boundaries is an excellent transfer and a properly positioned nerf.

Tinker Tinker getting nerfs to Protection Matrix on prime of Arcane Blink Arcane Blink nerfs are additionally welcome. Not as a result of the hero was notably sturdy or oppressive in pubs, however just because it’s Tinker — presumably essentially the most infuriating hero to play in opposition to within the historical past of the sport. Furthermore, the hero appeared excellent in some TI Qualifier video games and the success getting replicated in pubs was solely a matter of time.

A lot of the adjustments within the patch have been nerfs to overperforming heroes, which makes complete sense, contemplating the meta of the Qualifiers. That mentioned, there are some smaller buffs right here and there value exploring. We’re notably enthusiastic about Silencer Silencer perhaps discovering a distinct segment within the recreation.

What are your ideas on the patch and the present meta? Maybe there’s a hero you might be excited to see buffed? Share your ideas within the remark part under.

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